Talk Gamer to Me

Are you a librarian that runs a gaming program?

Do you have a gamer in your life that lapses into the alternate dialect of gamer-ese and you want to understand them? (Hi Dana!)

Then this post is for you!

What follows is a collection of different smatterings of gamer speak. It is a combination of a lot of different factors, many of which cannot be “taught.” Hopefully this opens up some small understanding to the sub-culture of gaming.

LOLspeak and 1337speak

This is my own personal history unsubstantiated by facts, but I think it’s pretty close. Tell me if I’m wrong.

Back in the early days of computers when you had the truly die-hard computer users and hackers, there evolved a type of speech or code developed for that particular sub-culture, known now as “Leet Speak.” I put it in quotes because it is actually 1337sp33k to those who understand it.

Leet is a shortening of the word “elite”, and the rest of the word “1337sp33k” just has the letters replaced with numbers that look about the same.

Here’s a modern example:

http://www.impossibru.me/good-example-of-a-brain-study_1490.html

If you were really hard core back in the day, you could write whole sentences without using any letters at all. 17 15 \/3|39 |>@|3<| 7|-|0 (It is very hard tho). Takes a long time to write too. I am not all that good at it. There are also a lot of links in many types of 1337sp33k to programming terms, of which my favorite is “not equal to” (!=). Red != blue.

The more popular version of communicating on the internet is now LOLspeak. LOLspeak, like 1337sp33k, is a sub-dialect of language that really shows community and belongingness to that community (in this case, the internet). Boingboing had a great post on it that said

LOLspeak has a lot to do with establishing identity… the serious identity of “knowledgeable Internet user”.

Just like the number of o’s in “lol” matter on youtube, the ability to use 1337sp33k and LOLspeak can easily mark insiders and outsiders on the internet (and in games).

Speaking as a Gamer with Gamers*

*Disclaimer: What I’m talking about in terms of “speaking with gamers” is used in the context of gamers talking with other gamers who are close friends. Communicating with other anonymous gamers is a completely different beast altogether.

Gamers take LOLspeak and 1337sp33k and use it as their own (as they are denizens of the internet), but there are many subtleties that make it specific to being a gamer. The difference is in vocabulary, not in the way a gamer speaks.

I have a few examples (that are a couple of my favorite):

Ding! – When playing a game (especially MMOs), leveling up is generally accompanied by a sound, colloquially referred to in the gaming community as a “Ding.” So “Ding” is shorthand for: “I leveled up!” If you are a regular reader, you know that this is our traditional sign-off for the blog. It is a tongue in cheek reference, but from our first blog post it established that Diane and I should be heard and listened to by the gaming community (because we are gamers ourselves and we can talk the talk).

Woot! - A cry of joy. “I beat teh boss! Woot!” In my experience, the use of “woot” changes when used as: “Woot!” “\/\/00t!” “woot” or “wewt”. Generally contextual.

Teh - A common misspelling of the word “the.” When used it particular ways it can emphasize a point being made. “I am teh awesome!” (Which is a grammatically correct statement in gamer speak)

All of these may or may not have originated with gaming, but they take on very different connotations when being used within a game setting or within a game community. Participating and becoming a part of that community is really the only way to get a true tacit understanding of how gamers speak. (It’s really like that with any sub-culture of tight knit group. I can’t understand anything when I’m around a group of people who love Indie Music or who love to crochet).

Ok, I understand the background of the vocabulary, but I still can’t keep up with a gamer conversation!

Speed of mind is the essence of gamer conversation, and being able to talk by reference. Think of wikipedia and the references that are made by links: this is how the internet (and therefore: gamers) talk. Being off-topic in a conversation is the only way you are on topic. Conversations are very fast and organic in nature, and being able to follow and participate is half the fun.

I think this has to do with the nature of games. Playing a single player game is difficult because of the many facets that are involved in it, but if you add the social and communication components onto that game (i.e. multiplayer), an individual is then playing a game, while talking about the game to others, while also holding a normal “how was your day?” kind of conversation.

And don’t forget, it’s all for the lulz! Don’t be offended, it is meant to just be fun. When talking with gamers in a casual atmosphere, it is very easy to be offended by the language being thrown around, and the casual nature of insults. The best comparison I can think of is a locker room, except the locker room is the internet. And coed. With less towels. And it usually smells better. Of course there is a line that can be crossed, but refer to my disclaimer.

Memes

Gaming has spawned its share of memes as well.

Chuck Norris – I am unsure, but I think the Chuck Norris meme started in a video game. Mainly as a way to troll public chat, and to kill time while playing. This one was big enough that everyone knows Chuck Norris jokes now, but there was a time when it was confined to the virtual world instead of the real one.

Arrow in the knee – This is the latest installment of gaming memes. I actually used this meme in a post a few weeks ago, because it appeared in a graphic that I thought was hilarious.  The meme was based off of stock NPC commentary from the game “Skyrim” and went viral.

Why does all of this matter

It is important to note that understanding all of these concepts on an intellectual level is great and good, but if you are doing in depth research or really wanting to communicate on the internet or with a gamer, you need to be able to talk the talk. It is very easy to tell when someone is not of the community because of the lingo.

I believe this is especially important for many librarians, (background info here) because being able to speak directly with a population you want to influence makes the goal that much easier to obtain. It’s like when anthropologists join a community/culture for study; they don’t have to “go native,” but they have to understand the intricacies and subtleties of the culture at its core. Being a part of the culture a little more also allows for more influence on that culture, so you can battle trolls yourself, but IRL, not in a game.

tl;dr

All your base are belong to us.

Ding! (I just explained why we do this, do I have to say the whole thing again? Ok, fine) You’ve leveled up! Please see your local librarian for training.

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  1. Jay Rutley
    February 21st, 2012 at 12:41 | #1

    woot of course once meaning “We Owned the Other Team”. Actually you could probably do a whole article on owned/pwned…

    -Zoula

    • February 21st, 2012 at 12:47 | #2

      I never knew woot was an acronym! That’s awesome.

      Owned and pwned are good ones too. Lots to talk about there. I didn’t want to load this post down too much, lol

  2. Veri
    February 21st, 2012 at 12:50 | #3

    I am a translator (written documents, not oral language) in real life, so this post made me smile. When I speak with “normals” or non-gamers (we won’t call them Muggles, Canadian politeness in action here, after all), I try to explain concisely and clearly what I mean, when talking about videogames and such, and to leave as much “gamer speak” and acronyms out of the conversation as I can.

    I am currently reading an amazing novel called “Ready Player One”, by Ernest Cline, in which a not-so-distant future world society goes to school, works and interacts through OASIS, a massive MMORPG environment that has evolved into covering all aspects of life. I have noted that the author does a particularly good job of explaining gamer and geek terms as they appear in the text, with a very brief but effective explanation that does not detract from the flow of the story. I recommend reading it, it is relevant to this article (and a really great novel to read!).

  3. Diane Rasmussen Neal
    February 21st, 2012 at 12:55 | #4

    Thanks, Veri. I will have to read that book (not for the explanations, but for the idea that life itself could be an MMORPG, ftw!)

  4. February 21st, 2012 at 13:00 | #5

    A few initial thoughts cross my mind… I have never learned a language through immersion, but there seem to be some parallels here. Fortunately, at least from an English-speaking perspective, you can pick up on teh context and wins teh gamer dingz (though you might go too far, and end up sounding like a “hep” undercover agent or cop from the 1960s and 1970s). I’d like to think that such grammar and spelling errors actually indicate a knowledge of what you’re “supposed” to speak or write in everyday conversation, though the line may be disappearing (as papers by some university students seem to indicate).

    At any rate, unless you know someone who is happy to bridge the language gap, immersion might be the best solution (along with whatever authoritative and/or crowdsourced glossaries might exist). After all, there are still substantial roots in English. The main parallel I have in mind is A Clockwork Orange, with the narrator Alex’s usage of Nadsat (with its blend of original slang based in English and Russian). The book and film begin with this strange language, but the contextual connections to English are close enough that you can figure out what Alex is describing.

  5. February 21st, 2012 at 13:20 | #6

    I recently read an article about the people who become famous for memes created with their picture. It was a very interesting read. Some tried to file lawsuits to make some money off how how the memes were used, others just rolled with it and enjoyed the ride.

    Great article. I am a little scared that I could instantly read that entire 1337speak paragraph. Maybe I need to ease back on gaming? :P Na.

  6. Chris
    February 21st, 2012 at 13:39 | #7

    If there is one thing that Fel is a master of, it’s self-control/self-awareness. ;)

    (Note the insult, Imma gamer!)

    But in all honesty, I go out of my way to avoid using LOL or 1337-speak. I actually find 1337 to be pretty annoying. But I suppose that I understand them all, and that that alone marks me as one of the group.

    My thing tends to be emoticons as punctuation. I’m pretty much never serious, but text can have a hard time conveying humor. Hence, my tendency to place : P and : ) and ; ) after all of my sentences. I think it would be interesting to study the prevalence of emoticons (preferably the text ones, I don’t like the images unless they’re VERY unobtrusive) and their meaning in online conversation.

    • February 22nd, 2012 at 10:21 | #8

      I think its funny chris that you say you try and avoid talking in 1337 and lolspeak (I kind of do too). I’ve seen you use both at different times for emphasis or just as a joke, and I think that’s mainly what it is used for. It’s not a daily conversation tool, it’s used to emphasize points, create community and establish identities. Kind of like what jason was referring to in his comment.

  7. Chyra
    February 28th, 2012 at 13:04 | #9

    Interestingly, the WOOT origin I learned was from DnD nerds, who claimed it was an abbreviated form of “Woohoo! Loot!”

    • February 28th, 2012 at 13:05 | #10

      I originally thought it came from EQ, but figured it had to have existed before then. I think some etymologist needs to take the case on this.

  8. March 5th, 2012 at 11:43 | #11

    http://www.buzzfeed.com/jwherrman/the-verb This is a great article that sums up some of the issues of talking on the internet. Word nerds unite!

  1. March 6th, 2012 at 18:18 | #1

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